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Post by krijak on Dec 26, 2022 2:14:00 GMT
Hello everyone. I am a composer that still writes exclusively (currently) with Octamed for the Commodore Amiga. I was trying to create 8-bit versions of my songs on an emulated version of the C64 as I used to use Will Harveys music construction kit waaaaaaay back when. I attempted to layer together two recordings of one of my songs, each having 3 channels to give the song 6 overall channels of sound, but I soon discovered that because the emulation doesnt maintain a constant 100% emulation, its impossible to line up both recordings exactly or its an absolute fight to manually tweak the speed of the tracks to compensate. Does anyone know how to get the C64 emulators (any of them) to run at a constant 100%? Btw, I do still own a C64, but I try not to run it given its age, but if using it would be a viable solution, I would be thrilled to know. Thanks in advance! Best regards.
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Post by c64stuff on Dec 26, 2022 22:04:20 GMT
There are stand alone boxes about half the size of a Walkman cassette player to play SID tunes. I haven't delved into the details of them but I get the impression there are two types, ones that use emulation and ones that actually contain one or two real SID chips. Perhaps they offer the ability to plug them into your PC and output live tracks in real time to them for playback, using the the real internal clock timing in the case of the real SID setup? Mrs Mad Lemon has done a few videos on building the kit I think.
Of course though even if I'm correct about all the above, building one of these kits would involve getting a real SID chip or two, and I hear often those are faulty if bought on flea bay and that's why somebody is trying to sell them sometimes. Plus it involves using a SID that otherwise might find a home in a real C64 like it should. I know these SID players are sold as kits, not sure if you can buy them already built. Might even be that the simulated SID setup has more perfect timing than emulation too.
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Post by c64stuff on Dec 26, 2022 22:15:29 GMT
Here's one of her videos on one such player, but she has several and might even have videos on a different SID player too.
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Post by krijak on Dec 27, 2022 20:28:02 GMT
Thanks for the information and link. It's definitely something I will be looking into. Gave a follow to Mrs Mad Lemon as well.
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Post by c64stuff on Dec 27, 2022 21:55:08 GMT
Yeah she's got a great channel and you can tell she has a real love for the C64 and Amiga. Btw I think one of the smaller real SID chip players I seen built was a video on her channel but I'm not positive. It's obviously not the player in the above video I linked which appears to be using a raspberry pi for emulation, but I'm guessing there are even others that only use simple modern programmable chips to play the tunes, besides the real SID setup I think I've seen too. Again, never really watched any of these videos so I'm only going by the impression I got from glancing at them.
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Post by c64stuff on Jan 14, 2023 21:14:14 GMT
Hello everyone. I am a composer that still writes exclusively (currently) with Octamed for the Commodore Amiga. I was trying to create 8-bit versions of my songs on an emulated version of the C64 as I used to use Will Harveys music construction kit waaaaaaay back when. I attempted to layer together two recordings of one of my songs, each having 3 channels to give the song 6 overall channels of sound, but I soon discovered that because the emulation doesnt maintain a constant 100% emulation, its impossible to line up both recordings exactly or its an absolute fight to manually tweak the speed of the tracks to compensate. Does anyone know how to get the C64 emulators (any of them) to run at a constant 100%? Btw, I do still own a C64, but I try not to run it given its age, but if using it would be a viable solution, I would be thrilled to know. Thanks in advance! Best regards. This probably doesn't help you, but in case you didn't know there are file tags for the mini and maxi to turn off certain SID chip emulation aspects that can on rare occasions cause an issue with the audio. It was added in later updates of the firmware.
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